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[ eLearning - Graphic design - Web design - Multimedia ]

- Life Sciences Compliance Training -

Responding to GCP Inspections

This interactive eLearning course introduces life sciences professionals to how to respond effectively to regulatory inspection findings. The course uses workplace scenarios, multimedia and knowledge checks to break down the content and give learners opportunities to apply what they've learned.

 

My client provided the storyboard, which I developed into the final course in Storyline. I built the interactions, created custom graphics, edited audio, sourced and edited video footage, and brought everything together into the finished course.

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Project Details

Role: eLearning / Multimedia Developer

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Brief: Develop a multimedia eLearning course on responding to GCP inspections, using a supplied storyboard to build the scripted content, interactions, video, and animations in Storyline.

Key Features

Multimedia & visual storytelling: Stock footage, character scenes, animation, and motion graphics used to support narration and dialogue and build cohesive learning sequences.

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Motion graphics & animation: Custom animations, motion graphics, transitions, and audio-synchronized movement developed to bring scenes and processes to life.

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Media integration: Video, audio, imagery, on-screen text, and edited assets combined within Storyline to create polished, cohesive scenes.

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Custom Storyline interactions: Interactive components built using custom states, layers, triggers, and variables to control learner input, feedback, and progression.

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Navigation & progression: Custom navigation logic and completion requirements used to guide learners through the course and control progression.

Tools Used

Articulate Storyline 360

Adobe Premiere Pro: Video editing

Adobe Audition: Voice-over editing and audio cleanup

Adobe After Effects: Motion graphics

Adobe Illustrator: Custom graphics and visual assets

Adobe Photoshop: Image editing and asset preparation

Notion:  Production planning and scene organization

Getty Images / Envato Elements: Licensed photography, footage, and visual resources

AI-Assisted Creative Tools: Visual exploration, image enhancement, and production support

Project Highlights

A closer look at key moments from this course, highlighting the multimedia, motion graphics, visual storytelling, and custom interactions I developed throughout the build.

  • I used the main character throughout the scene to give the narration a visual focal point, with his pose matching the confident tone of the dialogue. Other characters appear throughout the sequence to keep the workplace setting consistent and connect the different scenes.

     

    For the narration, I chose stock footage that supported the story without illustrating every line too literally. This was especially useful when the dialogue became more abstract. Sliding frames, split screens, and other transitions helped bring the different pieces of footage together.

  • I used video scenarios on a tablet alongside a notebook-style graphic to introduce the five steps of the response process and show the different teams involved.

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    Each step is added to the list as it comes up in the narration, while the video introduces representatives from the different teams involved in the process.

     

    The combination of video, animation, and the growing list keeps the scene moving while making the process easy to follow.

  • I wanted to make the scene more dynamic while bringing in the circular motif used throughout the course, so I reshaped the 16:9 video into a semi-circular mask and built the animation around it.

     

    Five connected nodes, representing each step in the process, appear around the video and follow its curved shape. Each one is timed to the narration, so the steps are introduced as they come up.

     

    Keeping the video at the centre gives the scene a clear focal point, while the animated steps make the process easier to follow.

  • Rather than keeping the character illustrations static, I added subtle movement and audio-reactive elements to make the conversation more engaging.

     

    The animated audio spectrum gives learners a visual cue for who is speaking, connecting the voiceover to the characters on screen.

     

    I also used a talking-head layout, with the active speaker appearing larger in the foreground while the other character stays smaller in the background. This shifts the focus between speakers as the conversation progresses.

     

    I refined the characters’ facial expressions with AI so they better matched the tone of the dialogue. It’s a small detail, but it helps the expressions feel more appropriate to what’s being said.

  • The learner explores each component of the RCA & CAPA process by selecting the circles. Each selection opens a pop-up with descriptive text and voiceover, keeping the main screen uncluttered while giving the learner more information to explore.

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    The circles are revealed one at a time, so each component needs to be explored before the next one becomes available. This keeps the learner moving through the process in a clear order and makes sure each component is covered.

  • The storyboard called for a list of characteristics that learners could explore at their own pace. I built this as a click-to-reveal interaction, with each item opening its own content layer.

     

    Behind the interaction, I used states, variables, and triggers in Storyline to track what the learner had viewed. Each item changes to a visited state when selected, while a true/false variable keeps track of whether all six have been explored.

     

    Once all six items have been visited, the Continue button becomes available.

  • I started by reviewing the supplied storyboard and voiceover to get a clear picture of the content, how each scene should work, and what was needed to bring it to life. Then I mapped the course in Notion, breaking the storyboard into the individual scenes, creating a mood board and mockups to keep track of the assets and functionality needed for each one.

     

    From there, I worked through the visual direction for the course and sourced the footage, images, graphics, and other assets needed for each scene, based on my mood board. I edited and prepared the visual assets in Photoshop and Illustrator, and the motion graphics in After Effects then created the video sequences in Premiere Pro, and cleaned up and balanced the voiceovers in Audition.

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    I first developed a proof of concept (POC) to establish the visual direction and demonstrate how the course would come together. Once the POC was approved, I moved into the full build, bringing the assets together in Storyline and developing the interactions, navigation, timing, and sequencing.

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    Throughout the build, I carried out multiple rounds of my own QA, checking the course for issues with triggers, navigation, audio, timing, visual consistency, and overall functionality before sharing it with the client. Once the build had gone through my internal checks, I shared the review link with the client for their rounds of feedback and revisions. Then I completed a final QA pass to make sure the approved changes were working as expected before delivery.

  • The storyboard provided the interaction requirements and standards, and my role was to build them in Storyline and make sure they worked as intended.

     

    I used triggers, states, layers, and variables where needed to control interactions, navigation, feedback, and learner progression. I also worked through the ID's notes to determine how each interaction should behave and how the different elements should respond to the learner.

     

    Video, voiceover, and on-screen text were integrated directly into the Storyline build, with timing and transitions adjusted to work alongside the narration and interactions.

  • The visual design was developed to give the course a professional, contemporary feel appropriate for a life sciences audience while keeping the inspection and regulatory content easy to follow.

     

    I worked with the prescribed visual direction and adapted imagery, graphics, and footage to fit each scene. I used Photoshop and Illustrator to prepare and refine assets, while I used Premiere Pro to edit the video content and then After Effects to develop some motion graphics.

     

    Careful attention was given to spacing, typography, alignment, transitions, and consistency across the course. The goal was to keep the screens clean and easy to follow while still giving the technical content enough visual interest.

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